Matchmaking handles lobbies and lobby members. It is initialized when a player enters the Online section in the main menu of the game, and it remains present for the entire duration of the online game session. It is responsible for lobby-related operations during a multiplayer game, such as lobby creation, chat and handling the lobby view in UI. The variables of the Matchmaking class store the lobbyID of the current lobby, the lobbyName and the userID of the lobby owner. A lobby has to be set as joinable for the players to be able to enter it.

Matchmaking



Matching Flow Demo – ciiem.info
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To enable X-Ray in demos and overwatch , use this command:. The demo UI is the panel that allows you to play, pause, skip rounds, rewind, fast forward, etc in demos and overwatch. The command that's used to show it is demoui.



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